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Computer animation

Fractals

1975
U.S.

A major step forward to the goal of increased realism in 3D animation came with the development of "fractals". The term was coined in 1975 by mathematician Benoit Mandelbrot, who used it to extend the theoretical concept of fractional dimensions to geometric patterns in nature, and published in the English translation of his book Fractals: Form, Chance, and Dimension in 1977.


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